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Old Apr 12, 2007, 08:16 AM // 08:16   #1
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Default Junuudu tunneling in rocky terrain

Why is it that our Junundu cannot burrow in rocky terrain whereas desert wurms and even young junundu can?


Last edited by Mark Nevermiss; Apr 12, 2007 at 08:20 AM // 08:20..
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Old Apr 12, 2007, 08:33 AM // 08:33   #2
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Becase with an adventurer inside, a Junundu cannot squeeze into the same tight spaces as the other worms. It would crush the passenger.
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Old Apr 12, 2007, 11:05 AM // 11:05   #3
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Quote:
Originally Posted by Iuris
Becase with an adventurer inside, a Junundu cannot squeeze into the same tight spaces as the other worms. It would crush the passenger.
Doesn't public transport do that every single day?
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Old Apr 12, 2007, 01:01 PM // 13:01   #4
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Sure it does, where do you think the idea of a transport that chews you up and spits you out came from?

Well, anyway, we already know what the real issue is. Junundu were intended for certain areas only, otherwise, they'd dominate any area. Thus, they were restricted to certain areas, and the game makes sure the players don't violate that by kicking them out of the Junundu. Whatever is not a player is not as limited - like all enemies. I'd bet if we ever had any junundu that were not under player control, they'd be able to tunnel outside, too. It's a game engine issue.

Maybe we could test it by dragging the Queen Aijunundu to a rocky place?
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Old Apr 12, 2007, 02:02 PM // 14:02   #5
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Default It is possible...

It can be done

If you have factions, become an assasin and take Shadow Of Haste. before getting in youre wurm, active Shadow Of Haste on the rough-terrain, and run to the wurmspoor. When getting in ure wurm Shadow Of Haste will be canceled and thus teleporting you back on the rough terrain

up there u can move , but be carefull not touching walls , cuz sometimes that will kick you out of youre wurm.

Now lets pray Anet doesnt fix this
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Old Apr 12, 2007, 09:12 PM // 21:12   #6
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Quote:
Originally Posted by Ietwat
It can be done

If you have factions, become an assasin and take Shadow Of Haste. before getting in youre wurm, active Shadow Of Haste on the rough-terrain, and run to the wurmspoor. When getting in ure wurm Shadow Of Haste will be canceled and thus teleporting you back on the rough terrain

up there u can move , but be carefull not touching walls , cuz sometimes that will kick you out of youre wurm.

Now lets pray Anet doesnt fix this
Either they fixed this in an undocumented update between the time you posted that and the time I'm posting this, or you're a jerk liar. Don't get people's hopes up with your lies.
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Old Apr 13, 2007, 07:02 AM // 07:02   #7
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Closing this thread, not real point to it.
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Old Apr 13, 2007, 07:03 AM // 07:03   #8
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Closing this thread, not real point to it.
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